Mobile Application Development
Mobile applications run in conditions a web application never sees: connections that drop mid-request, operating systems that suspend the app, and users who will not install an update for months.
We build for those conditions from the start, because retrofitting offline behaviour and version tolerance into an app that assumed connectivity is one of the more expensive corrections in software.
What we build
Cross-platform applications
React Native and Flutter applications sharing one codebase across iOS and Android, dropping to native modules where platform behaviour requires it.
Offline and sync
Local persistence, queued mutations and conflict resolution so the app remains usable through a tunnel and reconciles cleanly on reconnect.
Background behaviour
Location updates, background tasks and lifecycle handling that work within each platform's power and privacy restrictions instead of fighting them.
Push notifications
Delivery through APNs and FCM with correct permission flows, deep links and handling for the many cases where a notification never arrives.
Release engineering
Automated builds, staged rollouts, crash reporting and over-the-air updates where the platform allows.
API version tolerance
Clients built to keep working against a newer backend, because a meaningful share of users will be on an old build for a long time.
The network is not a detail
The most common mobile defect is not a crash. It is a request that was sent, succeeded on the server, and never returned to the client — leaving the user to tap the button again.
Every mutating request we build carries an idempotency key, so a retry is safe. The interface distinguishes between pending, failed and unknown states rather than collapsing them into a spinner.
Battery is a product constraint
Applications that track location or sync frequently can drain a device quickly enough that users uninstall them, and no feature survives that.
We tune update frequency to context — higher during an active session, lower when the app is idle — and measure power consumption as a metric rather than assuming it is acceptable.
Frequently asked questions
Native or cross-platform?
Cross-platform for most products, because one codebase is materially cheaper to maintain and the performance gap no longer matters for typical applications. We recommend native when an app is built around sustained camera, audio or graphics work.
Do you handle App Store submission?
Yes, including store listings, review responses and the privacy disclosures both stores now require.
Tell us what you are building.
Every engagement starts with a technical conversation, not a quote. Tell us where the system is today and we will tell you honestly what we think it needs.

